
Town Hall Summary
- Speakers:
- Hardpoint (Chief Technology Officer)
- Chatter (Head of Marketing)
- Nateaguila (Creative Director)
- WeirdBeard (Tournaments/ESports)
- Hurricane (Miniatures Creator)
- Bragurr (Community Moderator)
- r0nd0n (Splinterlands TV)
- Main Topics:
- Splinterlands Multi-Game Platform 💥
- Eye Candy ⚡️
- Q&A 👀
- Recording:
Timestamps:
- 01:25 - Team Introduction (General Updates)
- 04:10 - Hurricane Intro (Miniatures Creator)
- 10:20 - Bragurr Intro (Community Moderator)
- 14:20 - Chatter Update (Marketing)
- 16:25 - Nateaguila Update (Creative Director)
- 30:40 - Hardpoint Update (Roadmap & Teaser)
- 41:25 - r0nd0n Update (Splinterlands TV)
- 49:10 - WeirdBeard Update (Tournaments/Brawls)
- 53:10 - Q&A
- 2:04:05 - Closing Remarks
💥 Company Updates 💥
Roadmap V3:
- Modern/Wild Phase 1 has been moved infront of the Tech Modernization
- Currently testing internally
- ETA for Modern/Wild release should be around end of July or early August
Splinterlands = Multi-Game Platform:
- Team is working with another game studio to build a new game on the Splinterlands platform
- Studio will be attending future townhalls and request community feedback for the new game design/concepts
- Studio will be doing all the development; Splinterlands will be supporting via Splinterlands blockchain platform
- Team loves the ideal of giving Splinterlands assets more utility by possibly integrating them into other games
- Not official as details are being worked out with the studio, but that is the team's goal
- More information should be released in the next few weeks
Creative Updates:
- Creative team is actively working on bringing assets to life with 3D and animations
- However, team is being cautious as 3D and animations take up a lot of resources
- Team is innovating different ways to bring the game to life through your browser
- Team is on the final stages for the Wild badges (See Eye Candy)
- Wanted to apply a sense of magic into the Wild badges style
Marketing Updates:
- SnapChat ads are starting this week
- Google ads have been unpaused and should be continuing
- Team is working on a website for Splinterfest
- Should have more information on this in the next week or two
- Security team has removed 200+ social media accounts that were trying to impersonate the team and profiles
Tournaments/Brawls:
- Brawl Townhall happening Friday, June 24th at 5PM EST
- Team plans on Modern/Wild having a big impact on Tournaments and participation
Splinterlands TV:
- Stream team is up to 53 streamers now!
- Watching the stream on Splinterlands TV rewards you with points that you can redeem for a variety of things:
- Two shoutouts to the awesome viewers of
oL0RDo
andjmpards3
!
- Two shoutouts to the awesome viewers of
- Stream team has a weekly streamer spotlight where there are Chaos Legion pack giveaways
⚡️ Q&A Summary ⚡️
Roadmap:
- Roadmap V3 has been officially released (See Roadmap section above)
- Non-Card market should come after Modern/Wild is released
- Modern/Wild is estimated for end of July/early August
Land:
- Land workers will basically be staked on Land to work it, they won't be burned
- Nate's vision - Enter building and view your worker spots and an artifact spot
- Artifact spot will allow totems to be used on the plot
- Totems will provide some type of boost to the plot
- Land is expected to be integrated in the mobile app, but it will take some time after it is released via desktop
- Land rarity and type will be completely random (RNG)
- Meaning there won't be fixed supply caps on rarities or types of Land
Mobile App:
- Team has a partner working on updates to the mobile app
- Team requests the updates and the partner makes the developments
Ranked Rewards:
- New ranked rewards system is still actively being analyzed by the team for improvements
- To reiterate, goal of the Ranked Reward system is to increase the ROI as you climb to higher leagues
- Also, team is always looking to make card assets more valuable by giving them more utility
- Currently, majority of players make up the lowest leagues (Bronze/Silver)
- This is very common within all games
- This is a big reason why the game rewards players at higher levels to try to incentivize more players to invest for the higher earnings
- Current changes under consideration:
- Season rating reset
- Daily focus and expanding to more focuses
- RShare formula and starter card reductions
SPT Interoperability:
- No current plans on integrating SPT more into Splinterlands
- Team would love to add utility to SPT, however, it isn't a priority as of now
Splinterfest:
- Splinterfest ticket prices should be finalized and released in the next couple of days
- Team plans on allowing DEC/SPS to be used to buy tickets
- Other group accomodations should be released once finalized too
Chaos Legion Legendary Summoners:
- Anticipated order of release:
- Life - Grandmaster Rathe (Moriarty95)
- Fire - TBD (Jacekw)
- Water - TBD (Davemccoy)
- Earth - Immortalis (Cyguy)
- Death - Astral Entity (Cryptoreaper)
- Dragon - TBD (Red Panda)
🔥 EYE CANDY 🔥
Concept Wild Badges (For Modern/Wild)
Novice Badge To Bronze Badge Animation
Silver Badge Tier Progress Animation
Splinterfest Posters
New Potential SPS Claiming Animation

Wallpaper - Battle Mage Earth
Recent Announcements
Plushy Sale
- The Splinterlands x Makeship campaign is also ending on June 28th
- 200 of each need to be purchased in order to start the production of them
- Visit the campaign links below to learn more about each one
Yodin Zaku Plushy | Byzantine Kitty Plushy
Haven - Tome of Chaos Story
- Next tale of the Tome of Chaos story
Past AMA Summaries
- Monday, June 13th, 2022
- Splinterlands vs Red Market 💥
- NFTy Arcade ⚡️
- Q&A 👀
- Monday, June 6th, 2022
- Development Updates 👀
- Q&A 💥
- New Team Introductions ⚡️
- Monday, May 23rd, 2022
- Company Updates 👀
- Q&A 💥
- Eye Candy ⚡️