
Town Hall Summary
- Team Members:
- Aggroed (Co-Founder & CEO)
- Yabapmatt (Chief Product Officer)
- Chatter (Head of Marketing)
- Nateaguila (Creative Director)
- WeirdBeard (ESports Manager)
- Brybro27 (QA Engineer)
- Royaleagle (Support Lead)
- r0n d0n (Splinterlands TV)
- Special Guests:
- N/A
- Main Topics:
- SPS Proposals 🕸
- Tentative Release Notes 🕸
- RUNI, Lux Vega, & Many More! 🕸
- Recording:
Timestamps:
- 02:10 - Team Introduction
- 04:30 - Royaleagle Support Tutorial
- 07:35 - Brybro27 Update (Upcoming Release Notes)
- 12:15 - Yabapmatt Update (SPS Proposals)
- 38:10 - Yabapmatt Update (RUNI)
- 47:15 - Chatter Update (Marketing)
- 53:55 - WeirdBeard Update (Brawlhalla)
- 1:13:20 - Nateaguila Update (Creative)
- 1:24:40 - r0n d0n Update (Splinterlands TV)
- 1:34:35 - Q&A
- 1:59:35 - Closing Remarks
💥 Company Updates 💥
RUNI:
- Last date for allowlist mint is Tuesday, November 1st, at midnight
- Unused allowlist mint spots expire beyond this date
- RUNI take over on OpenSea begins on Wednesday, November 2nd
- Public mint starts on Thursday, November 3rd
- Each ETH wallet is limited to only 3 public mints
- RUNI is only the beginning for what the team wants to do
- Team may introduce specific benefits for RUNI holders
- Be careful operating on OpenSea as there are a large amount of scam projects and scammers out there
- Team can vouch for OpenSea for only the RUNI project
- Trying to mint on a scam project could give hackers/scammers access to your ETH wallet where they can steal your assets/tokens
- Everyone can now view all RUNI traits and rarities in the file below:
- File is ~1GB in size so be aware before downloading!
- File Link: https://drive.google.com/file/d/1zFSOgM-xy3H2jswE2u-Bgcj7pEizWXqo/view?usp=sharing
SPS Proposals:
- Goal with SPS Governance is to allow for anything to be proposed
- In the future, players will be able to create proposals for a fee
- It is up to the community to decide what they think should be implemented or not
- Team goal is to take any ideals/feedback from the community and put them out
- Team doesn't want to play gatekeeper and limit the ideals/feedback items that get proposed
- Team is trying to create an open space that is completely decentralized
- This means that anything can be changed as long as the community passes it through
- There is a separation between Splinterlands company/game product and the DAO (SPS, Vouchers, Licenses)
- Anything that the DAO proposes and approves that is under control by the DAO will be implemented
- Non-DAO items are ultimately up to the Splinterlands company to decide if it gets implemented or not
- CL Pack burn is an example of a non-DAO proposal
- Team proposed this just because they wanted community feedback on the subject rather than making the decision themselves
- Team plans on updating the SPS Proposal UI to differentiate between DAO and non-DAO proposals
- Everything that is put up as a proposal by the team is not expected to be passed
- There are some controversial proposals like making RiftWatchers & Licenses purchasable in DEC
- These two ideals were proposed by the team as they ultimately think that making all products priced in DEC will help push DEC price back to its soft-peg price
- Goal of the ecosystem is to back every product by DEC in order to stabilize it as best as possible
- If DEC is closer to peg, then it would create a higher demand for burning SPS for DEC
Lux Vega:
- Team plans on releasing the Lux Vega sale next week (still TBD)
- Lux Vega will be purchasable with DEC only
- VOUCHERs may be accepted for an additional discount
- VOUCHERs will potentially be accepted at $1 per VOUCHER
- Promo codes can be used on top of the VOUCHER discount
- VOUCHERs may be accepted for an additional discount
- Splinterfest attendees will receive a Promo Code pertaining to the ticket they purchased
- Once the Promo Code is used once, it can't be undone or reused
- Be careful when doing deals with the Promo Code!
- All information regarding Lux Vega will be announced as soon as it is ready
Marketing:
- New potential partnership announcement pending for December
- Marketing team wants to look into new player onboarding experience and how it can be revamped and more user-friendly
Creative:
- Team has completed all the Lux Vega creative assets and pushed them to the development team
- Team created a new Death character to replace Usut for the first RiftWatcher Legendary airdrop (see Eye Candy!)
- Team didn't think Usut accurately fit the stats given so they created Kain Hace to replace him
- Usut was moved to the backlog for a later potential release
- Team has continued producing Land assets every week
- Will look to release some of these assets in the upcoming Townhalls!
- HyperX Arena finally sent all the film from Splinterfest
- Creative team will be creating a virtual experience with the film for those who didn't attend to be able to watch and experience the event
Brawls/Tournaments:
- First Splinterlands Open tournament started this past Friday and concluded over the weekend
- 337 total participants
- Congrats to the top five winners!
- OMG-SP2 - 22 Wins / 0 Loses
- Martax - 20 Wins / 2 Loses
- Supercow - 20 Wins / 2 Loses
- Kentuckyjoles - 19 Wins / 3 Loses
- Infinityx22 - 19 Wins / 3 Loses
- Team is taking in feedback for future Splinterlands Open tournaments and how they can continue improving to help push Splinterlands into ESports
Splinterlands TV:
- Clip of the Week: https://clips.twitch.tv/AbnegateElegantHedgehogHumbleLife-28kux2GUGQu7pyiC
- Clip of the Week #2: https://clips.twitch.tv/HeartlessKitschyYogurtCoolCat-ZGVKFsQqPezP-vkl
- Townhall shoutouts:
- GhostlyBG
- bo0mburst
- oL0RDo_yt
- DjBagMan
🤝 Tentative Release Notes 🤝
- Tech Modernization:
- Reworking the technology framework to make the system more scalable and mobile-friendly
- Changes being applied mainly affect the following pages
- Registration Page
- Affiliate Program Page
- Login Page
- Settings Page
- Profile Page
- Request Keys Page
- Currency Activity Page
- Bug Fixes:
- Fixed a bug that inaccurately capped the level of Gladiators at certain leagues
- Battle system will use the same card for every battle, even if you own multiple copies of the same card
- This prevents a cooldown being applied to multiple copies of the same card
- New Features & Enhancements:
- New icon being added for Splinterlands Open tournaments
- Adding Splex.gg bannet to the Market page (joining PeakMonsters, MonsterMarket & CardAuctionz)
- Three new rulesets being introduced:
- Thorns
- Magic Reflect
- Return Fire
- Summoners can now be swapped during the battle lineup creation
- System won't automatically make you restart your lineup if you choose a new summoner that allows you to use same cards from previous lineup
- Example: Neutral cards will remain in lineup when swapping your summoner
⚡️ Q&A Summary ⚡️
SPS Proposals:
- Anything that is deemed of potential value for the community will be proposed by the team
- Adjusting Rewards By Card Level Proposal:
- This new system was proposed to better handle what Collection Power was introduced for
- Collection Power requirements may be removed entirely in the future as the system will be rewarding those who earn more cards at higher levels
- CP can be exploited currently as well as you can rent/delegate Level 1 cards to surpass the CP requirements
- CP doesn't ultimately incentivize leveling up of cards which is what the new system is pushing towards
- Chaos Legion Pack Burn Proposal:
- With Land gameplay and Tower Defense gameplay around the corner, card scarcity could be a factor when considering whether to vote for the CL pack burn or not
- Future card sets may have be released with a burn mechanism that will activate if the set doesn't sellout by a certain time period
- The fee for creating SPS Proposals is still being determined
- SPS Validator nodes will initially only support SPS, VOUCHERs, and Licenses
- So only SPS and/or VOUCHERs will most likely be accepted to pay the fee for a SPS Proposal
Rebellion:
- Rebellion set won't be released until at least 3 months after Chaos Legion sells out
- There is no fixed date on this set release and there won't be one until CL is completely sold out first
RUNI:
- Team is in the early brainstorming phase for what special things could be introduced for RUNI owners
- Players could potentially see Land utility introduced, among other utility
- Once your RUNI is staked in the game, you will get the benefits for all the other things released along with being able to play it in-game
Transak Issues:
- Transak goes through HIVE and appears to have been down since the two HIVE hardforks
- This is a big business item that the team wants to address in the near future as they believe anyone should be able to easily buy any supported token (SPS, DEC, etc...)
- Team is aware of the issue and will provide more details when the system is live again
DEC:
- The plan is to pair every Splinterlands asset with DEC
- This includes Land Liquidity Pools for Resources when Land gameplay is released
- All that value that is going into the DEC ecoystem will go directly to SPS
👀 Eye Candy 👀
🔥 Support Tutorial 🔥
Abilities & Status Effects
- Read the guide above to learn more about abilities and how they interact with other abilities!
- Guide Outline:
- Abilities That Can Activate On Successful Attack
- Status Effects
- Status Effects That Stack
- Other Ability Effects
- NOTE: This guide is currently being tuned so you may notice some changes in the upcoming weeks
🎞 Past AMA Summaries 🎞
- Monday, October 24th, 2022
- RUNI Launch 💥
- Brawlhalla 💥
- Q&A Summary 💥
- Monday, October 17th, 2022
- GLG Presale ⚡️
- Runi Launch ⚡️
- Brawlhalla ⚡️
- Monday, October 3rd, 2022
- Splinterfest 🧙
- Q&A Summary 🧙
- Splinterlands TV 🧙