Medusa - Splinterlands Social Media Challenge!

Greetings my dear Hive community!!!

Good night, my dear community!!!

This will be a somewhat short post, I just wanted to share with you my recent illustration for the Splinterlands Social Media Challenge!!!. Just like last week, I looked through older cards for possible inspiration.

That's when I stumbled upon the mighty -=Medusa=- and although I would have preferred to be turned to stone the moment I looked at it. Well, the truth is that it didn't happen and so I decided to take her as inspiration for this opportunity.

As I didn't have the spirit or the time to make a complete illustration, I chose to make a portrait. Although this type of work doesn't allow me to play with perspective or movement, I love the freedom it gives me to experiment with different techniques.

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In just a few hours, I managed to create this portrait of Medusa. I wanted to add a touch of difficulty to the work and decided to use textures to make it more interesting and not look so simple. Also, I focused on a more expressive pose to give more life to the portrait.

I hope you like what I have created and enjoy watching the creative process below in the video I have prepared of this work. Remember to "Like" it if you liked my illustration and if you didn't, please do too.

✨✨✨

πŸ’–πŸ’–πŸ’–

π•³π–Šπ–—π–Š π–Žπ–˜ π–™π–π–Š π–ˆπ–†π–—π–‰ 𝖙𝖍𝖆𝖙 π–Žπ–“π–˜π–•π–Žπ–—π–Šπ–‰ π–’π–Š 𝖙𝖔 π–’π–†π–π–Š π–™π–π–Žπ–˜ π–•π–”π–—π–™π–—π–†π–Žπ–™, 𝕴 π–‘π–Šπ–†π–›π–Š π–žπ–”π–š π–Žπ–™π–˜ π–˜π–’π–†π–‘π–‘ π–‰π–Šπ–˜π–ˆπ–—π–Žπ–•π–™π–Žπ–”π–“::

Every water-breather in ΛZMΛRÉ knows that Gorgons live in their waters. A simple trip to the ocean floor reveals the statues of the unfortunate Merfolk who crossed the path of a Gorgon. Medusa is the only Gorgon to reveal herself to others without turning them to stone. At least they have a choice.



π•Ύπ–”π–’π–Š π–Žπ–’π–†π–Œπ–Šπ–˜ 𝖔𝖋 π–™π–π–Š π–•π–—π–”π–ˆπ–Šπ–˜π–˜ πŸ’–πŸ˜‹

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Since what I wanted was to make a portrait of Medusa, I started by making a quick sketch of what I might be looking for.

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Then, on a layer on top of everything, I added some color for what would be the base. I already had an idea of the lighting and colors I wanted to use.

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More advanced, there was almost no lineart, but you could notice Medusa's figure a little better. I made some slight changes, nothing too serious. Getting to this point was pretty quick, but I still didn't have anything too defined.

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The colors I chose were contrasting, but they go well together. I didn't want a lot of lighting, just a little that would come from above.

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Although at first the sketch was going one way, I still corrected several details to make it look better. During the whole process, I worked on several things except the snakes, I left that for the end.

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Finally, it was time for the snakes. I used some snake skin textures as a base, and on top of that, I detailed a little more and made some of the snake heads.

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π•Ύπ–•π–Šπ–Šπ–‰ π•»π–†π–Žπ–“π–™π–Žπ–“π–Œ




π•±π–Žπ–“π–†π–‘ π•½π–Šπ–˜π–šπ–‘π–™

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At the end I finished the snake heads and made some lighting changes to finish with my Medusa portrait, I hope you liked it and see you soon.

See you next time!!!


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π•Ώπ–π–Šπ–˜π–Š π–†π–—π–Š π–™π–π–Š π–‘π–†π–˜π–™ π–‰π–—π–†π–œπ–Žπ–“π–Œπ–˜ πŸ‘‰πŸΌπŸ˜˜πŸ‘ˆπŸΌ




𝖂𝖍𝖆𝖙 π–‰π–Žπ–‰ π–žπ–”π–š π–™π–π–Žπ–“π– 𝖔𝖋 𝖆𝖑𝖑 π–™π–π–Žπ–˜?

𝕴 π–œπ–”π–šπ–‘π–‰ π–‘π–”π–›π–Š 𝖙𝖔 π–π–“π–”π–œ π–žπ–”π–šπ–— π–”π–•π–Žπ–“π–Žπ–”π–“

𝕺𝖍𝖍𝖍 𝕭𝕿𝖂

𝕴 π–™π–π–†π–“π–π–˜ 𝖋𝖔𝖗 π–—π–Šπ–†π–‰π–Žπ–“π–Œ π–™π–π–Žπ–˜

π•±π–”π–‘π–‘π–”π–œ π–’π–Š π–Žπ–‹ π–žπ–”π–š π–œπ–†π–“π–™

πŸ€—πŸ₯°πŸ˜‰πŸ˜˜πŸ˜˜

π•Ύπ–Šπ–Š π–žπ–”π–š π–˜π–”π–”π–“ π•³π–Žπ–›π–Š!

🀭🀐πŸ₯ΉπŸ˜πŸ˜πŸ˜πŸ’–πŸ’–πŸ’–πŸ˜‹πŸ€­πŸ€£πŸ€«πŸΎβœ¨πŸ₯ΉπŸ–¨οΈπŸ˜πŸ«£πŸ˜πŸ₯°

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