Greetings my dear Hive community!!!
Good night, my dear community!!!
This will be a somewhat short post, I just wanted to share with you my recent illustration for the Splinterlands Social Media Challenge!!!. Just like last week, I looked through older cards for possible inspiration.
That's when I stumbled upon the mighty -=Medusa=- and although I would have preferred to be turned to stone the moment I looked at it. Well, the truth is that it didn't happen and so I decided to take her as inspiration for this opportunity.
As I didn't have the spirit or the time to make a complete illustration, I chose to make a portrait. Although this type of work doesn't allow me to play with perspective or movement, I love the freedom it gives me to experiment with different techniques.
In just a few hours, I managed to create this portrait of Medusa. I wanted to add a touch of difficulty to the work and decided to use textures to make it more interesting and not look so simple. Also, I focused on a more expressive pose to give more life to the portrait.
I hope you like what I have created and enjoy watching the creative process below in the video I have prepared of this work. Remember to "Like" it if you liked my illustration and if you didn't, please do too.
π³πππ ππ πππ ππππ ππππ ππππππππ ππ ππ ππππ ππππ ππππππππ, π΄ πππππ πππ πππ πππππ πππππππππππ::
Every water-breather in ΞZMΞRΓ knows that Gorgons live in their waters. A simple trip to the ocean floor reveals the statues of the unfortunate Merfolk who crossed the path of a Gorgon. Medusa is the only Gorgon to reveal herself to others without turning them to stone. At least they have a choice.
πΎπππ ππππππ ππ πππ πππππππ ππ
Since what I wanted was to make a portrait of Medusa, I started by making a quick sketch of what I might be looking for.
-.-

Then, on a layer on top of everything, I added some color for what would be the base. I already had an idea of the lighting and colors I wanted to use.
-.-

More advanced, there was almost no lineart, but you could notice Medusa's figure a little better. I made some slight changes, nothing too serious. Getting to this point was pretty quick, but I still didn't have anything too defined.
-.-

The colors I chose were contrasting, but they go well together. I didn't want a lot of lighting, just a little that would come from above.
-.-

Although at first the sketch was going one way, I still corrected several details to make it look better. During the whole process, I worked on several things except the snakes, I left that for the end.
-.-

Finally, it was time for the snakes. I used some snake skin textures as a base, and on top of that, I detailed a little more and made some of the snake heads.
-.-

πΎππππ π»πππππππ
π±ππππ π½πππππ

At the end I finished the snake heads and made some lighting changes to finish with my Medusa portrait, I hope you liked it and see you soon.
See you next time!!!
πΏππππ πππ πππ ππππ ππππππππ ππΌπππΌ
ππππ πππ πππ πππππ ππ πππ ππππ?
π΄ πππππ ππππ ππ ππππ ππππ πππππππ
πΊπππ ππΏπ
π΄ ππππππ πππ πππππππ ππππ
π±πππππ ππ ππ πππ ππππ
π€π₯°πππ
πΎππ πππ ππππ π³πππ!

π€π€π₯Ήππππππππ€π€£π€«πΎβ¨π₯Ήπ¨οΈππ«£ππ₯°