Sweet Tooth - Twisted Metal

Greetings my dear Hive community!!!

Hello, hello, my dear community!!!

A new day, a new post. This time I come with an illustration that I've been planning to do for several weeks since the day I saw the "Twisted Metal" series. However, between different things, I kept postponing it until yesterday, when I finally decided to do it.

I made the Sweet Tooth character, because I liked him the most, plus I like bad clowns, and this one is bad, very bad. 🫣🀭

The truth is that I also played this game a lot in my high school days, so I did not hesitate to wait to see the series since months ago I found out it was coming. When I saw it... I liked it, although there were some things I didn't like so much. However, in general, I consider it acceptable to watch and have a good time. So, if you haven't seen it yet... I recommend it.

I thought about putting the fire in his head, but then I gave up on that idea since in the series he didn't have the fire until the... (spoiler) ending. So I didn't do it this time. Maybe later, some other time I'll do it again and be a bit more faithful to the real character in the videogame. Although in the various installments they've changed it at different times, I'll see what I do if that day comes.

Now, as usual... a little bit of the process of how I made this new illustration. πŸ’•πŸ’•πŸ’•


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Between humming the music of "Sweet Tooth", I worked on this sketch between spots until I got more or less what I wanted.


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The colours emerged when I applied a layer with the "overlay" fusion mode and I was moulding "Sweet Tooth" much more until I had it more complete, as you can see in this point. Between spots and small details I continued for a while.


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At this point, I worked on the eyes and detailed more the straps on the head and chest, as well as the buckles, as the previous steps lacked a lot of rendering.


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Here I think I had everything too dark, so I decided to add a bit more light on the back to give it a bit more clarity. I also rendered the mask more and finished detailing the straps.


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n this part, I added the background and looking at what the character looked like in the series, I thought it still lacked volume, so I enlarged it a bit to the sides to make it look a bit fuller.


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At this point, I sharpened the colours a bit and added some lights and shadows on different parts of the body.


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To finish my work, I completed what I was missing, added some blood on the mask and basically that was it. Thanks to all of you who see my work and I hope you liked my new publication.

Good night everyone and see you tomorrow!!! πŸ€—πŸ’–πŸ˜˜πŸ˜΄πŸ˜΄πŸ˜΄






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20230724_022205.gifπŸ‘‰πŸΌπŸ˜˜πŸ‘ˆπŸΌ

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𝖂𝖍𝖆𝖙 π–‰π–Žπ–‰ π–žπ–”π–š π–™π–π–Žπ–“π– 𝖔𝖋 𝖆𝖑𝖑 π–™π–π–Žπ–˜?

𝕴 π–œπ–”π–šπ–‘π–‰ π–‘π–”π–›π–Š 𝖙𝖔 π–π–“π–”π–œ π–žπ–”π–šπ–— π–”π–•π–Žπ–“π–Žπ–”π–“

𝕺𝖍𝖍𝖍 𝕭𝕿𝖂

𝕴 π–™π–π–†π–“π–π–˜ 𝖋𝖔𝖗 π–—π–Šπ–†π–‰π–Žπ–“π–Œ π–™π–π–Žπ–˜

π•±π–”π–‘π–‘π–”π–œ π–’π–Š π–Žπ–‹ π–žπ–”π–š π–œπ–†π–“π–™

πŸ€—πŸ₯°πŸ˜‰πŸ˜˜πŸ˜˜

π•Ύπ–Šπ–Š π–žπ–”π–š π–˜π–”π–”π–“ π•³π–Žπ–›π–Š!

🀭🀐πŸ₯ΉπŸ˜πŸ˜πŸ˜πŸ’–πŸ’–πŸ’–πŸ˜‹πŸ€­πŸ€£πŸ€«πŸΎβœ¨πŸ₯ΉπŸ–¨οΈπŸ˜πŸ«£πŸ˜πŸ₯°πŸ€”πŸ˜‹πŸ’•πŸ’•πŸ’•πŸ«£πŸ€­πŸ’•πŸ’•πŸ’•

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