Last week was somewhat uneventful; there were a few crisis-type incidents, but that is the new normal...I guess I don't even notice them any longer. I did, however, notice some positives from last week. That included:
- +4 gamer cards from holding Splinterland Fests
- +1 Dice pack from the Splinterland Fest
- +5 trained Workers
- +1 Police Equipment tech card
- +1 Rockies Card
Not bad for passive benefits, right? I also picked up additional daily earnings thanks to some church card buys, as well as a few casino card buys. Why not splurge here and there???
Taxes are still high, but seem to be lowering in rates:
And my income charts now look as such:
Not bad, right? My #DCity stimulation can only go up, I think. Next week's plan is to continue to accumulate SIM power, while reinvesting occasionally into higher income cards, like banks or even shopping malls. I'm thinking of maybe buying a few weed farms next week too, as I'd like to generate more Weed tokens daily to hold Weed Festivals. I like the idea of the Weed Festival because you get a chance at earning :
- Artist cards
- Increased creativity
- Doubled Weed token production
I'm going to have to do a little math next week to figure out what type of output I need to generate 30 Weed tokens consistently to hold the Weed fests. That is my plan, anyway...I have plenty of time to change my strategy as the simulation changes day over day. Thanks for stopping by and checking out my summary - lets HODL and hope for bigger things!