A DCity Update

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Well, I won't go away, will I? I saw some #DCity hate last week on Hive, but I'm still HOLDING strong. I understand the lack of love...just looking at this chart is scary in and of itself.

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I know it sounds like fantasy, but there was a point when taxes in the game were literally almost zero. I know, fantasy, right? You can see the impact taxation has on my income charts below:

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Rough! Yeah, that's right...I used to make almost $4 USD/game with the simulation. I still hope those days return at some point.

Some of the benefits from last week's game included the following :

  • Trained +4 Workers
  • Trained +1 Scientist
  • Snagged a Night background
  • Picked up +3 Gamers for holding a Splinterlands fest.

I think I also picked up a Technology card, but I failed to record that in my notes. I'm guessing that was the night I was watching the Bucks lose yet again while sucking down a few High Lifes. Rough one, on so many different levels!

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My hope is that I'll be back to break even on my Litecoin investment in this game. I mean, let's get back to break-even already.

Next week's goals for the game include the following :

  • Hold all cards
  • Maintain a SIM power of at least 10,000
  • Invest in high ROI cards next week when possible

I use a simple card SIM Cost over SIM generated daily to calculate ROIs. I could go discounted cash flows, but I'll save that type of analysis for something else.

That's it for this week's update. Question for anyone who actually reads this...are you still playing the game? If not, is there interest in the game at this point? I still have high hopes that this game will turn around, so I continue to maintain my simulation daily.

Thanks again for stopping and taking a read. Until next weekend...this Demiurge continues to HODL.

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