Warhammer 40k - Review Library 292 - Death Guard, Death Guard Sorcerer in Terminator Armour

Can turn a Terminator Squad into a Mega-tarpit!

*Image from warhammer.com

Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

A New Season of Reviews - A Challenge accepted!

The nefarious trio of World Eaters, Death Guard and Thousand Sons are set to get their new Codexes next. Actually, the great FOUR are each getting their favourite Legion's new Codexes but Emperor's Children did not have an actual Index before.

Anyway. I was speaking to my friend @nicolaasmuller about how my Review posts might not make a lot of money for me, but that cumulatively and on average some of them do good and overall there is an average that at least means that there is good movement of income into the Hobby Fund and that it would grow from there.

We were throwing around some numbers and looking at the average of my last 10 Review Posts, 20 Review posts and 30 Review Posts and we could come up with a range of how much I should theoretically be making across a large sample size of completing the remainder of the reviews for the nefarious trio mentioned above.

So Nicolaas says to me something along the lines of: That would be pretty cool if you could do it in like, a month. Maybe do like 2 a day.

So I explained it would be a little bit more than that but sure... it would be cool... is that a challenge? And yeah... here I am... Challenge accepted. 😎

It is now Day 23 of the Challenge.

Totals so far: 38/70 Datasheets done, 3/3 Army Rules done, 0/6 Detachment Rules done. Total 41/79.

Time elapsed: 76.66%
Progress completed: 51.89%

Hobby Fund - Working myself into the clear

With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account @zakl.hobbyfund.

I am collecting funds in the following ways:

  • Blogging about Warhammer to earn HBD
  • Accepting donations - Can be sent directly to @zakl.hobbyfund in HBD
  • Selling some of the collection to friends.

At the current count I am paying off some hobby debts. I still have $288 to pay off!

Every bit counts!

Back to the review.

The whole project has become quite the Challenge! With so many units to review in the game the consensus in the hobby community is that I will not have enough time to review all of the Datasheets before the new edition of Warhammer 40,000 came out.

I should have started when 10th edition launched!
646 days since the start of 10th Edition.
This is Review #292, I am 354 reviews behind! (Lowest I have been is 314 behind)

Death Guard, Death Guard Sorcerer in Terminator Armour

10th Edition Index

The model in the picture is what is on the warhammer.com website for this model but once again, you would use Death Guard bits and paint it green and make it look disgusting, sick and gross.

What is also Gross is what this Sorcerer can do to make his squad super tough... Also, last time Gerhard played me he used this wrong... unless this rule was changed since... Next time they will be easier for me to kill!

This model is 70pts and costs $35.

Let's check its stats!

Stats

Movement 4"
Toughness 6
Save 2+/4++(armor/invul/Feel No Pain)
Wounds 5
Ld 6+
OC 1

Weapons

Standard Wargear is: plague combi-bolter; force weapon and it has the Curse of the Leper

The plague combi-bolter and force weapon can be replaced by a pair of lightning claws.

The Force Weapon can be replaced with one of the following:

  • Chainfist
  • Plague Fist
  • Plague-encrusted Exalted Weapon

The Plague combi-bolter can be replaced with one of the following:

  • Combi-Weapon
  • Plague-encrusted Exalted Weapon

Ranged Weapons

Curse of the Leper — witchfire

24" Range, D6 Shots, Hitting on 3+, S6, AP-1 and 1 Damage each.
Psychic (This weapon has the Psychic Keyword)

Curse of the Leper — focussed witchfire

24" Range, 2D6 Shots, Hitting on 3+, S6, AP-2 and 1 Damage each.
Psychic (This weapon has the Psychic Keyword)
Hazardous (After using this weapon, roll a dice, on a 1 this model takes 3 Mortal Wounds.)

Plague combi-bolter

24" Range, 2 Shots, Hitting on 3+, S4, AP0 and 1 Damage each.
Lethal Hits (A roll of a 6 causes an automatic Wound)
Rapid Fire 2 (At half range of 12", gain 2x additional shots)

Combi-weapon

24" Range, 1 Shot, Hitting on 3+, S4, AP0 and 1 Damage each.
Anti-Infantry 3+ (When shooting at Infantry, score Critical Wounds on a 3+ instead of 6+)
Devastating Wounds (Critical Wounds cause Mortal Wounds!)
Rapid Fire 1 (At half range of 12", gain 1x additional shot)

Melee Weapons

Force Weapon

4 Attacks, Hitting on 3+, S6, AP-1 and D3 Damage each.
Psychic (This weapon has the Psychic Keyword)

Twin lightning claws

5 Attacks, Hitting on 3+, S5, AP-2 and 1 Damage each.
Twin-linked (You can re-roll to Wound rolls)

Plague Fist

3 Attacks, Hitting on 3+, S8, AP-2 and 2 Damage each.
Lethal Hits (A roll of a 6 causes an automatic Wound)

Chainfist

3 Attacks, Hitting on 4+, S8, AP-2 and 2 Damage each.
Anti-Vehicle 3+ (Auto Critical Wound Vehicles on a 3+ regardless of Toughness)

Plague-encrusted exalted weapon

4 Attacks, Hitting on 3+, S5, AP-2 and 1 Damage each.
Lethal Hits (A roll of a 6 causes an automatic Wound)

Abilities

Deep Strike (If being set up on the board from Strategic Reserves, this unit can be set up anywhere on the board more than 9" away from enemy models.)

Putrescent Vitality

At the start of the Fight Phase, this model can use this ability. Roll a Dice, if a 1 is rolled this model's unit takes D3 Mortal Wounds. On a 2+ this ability activates. Attacks hitting this Psyker's unit are at -1 Damage (to a minimum of 1).

Pestilent Familiar

Once per game, use this ability to boost a Psychic attack from this model. Increase the Strength and Damage of that attack by 2.

Thoughts

I remember not being able to kill them fast enough in SHOOTING because of that rule. It only works in the Fight phase though.

Anyway one big question is when and on what to use the Pestilent Familiar.

You could use it either on the Curse of the Leper or on the Force Weapon.

If using the Curse of the Leper, then focused Witchfire would be the way to go:
2D6 Shots, Hitting on 3+, S8, AP-2 and 3 Damage each is actually SICK.

In combat the Force Weapon would be:
4 Attacks, Hitting on 3+, S8, AP-1 and D3+2 Damage each. Also quite strong.

The -1 Damage in combat makes these guys super tough. Leading Deathshroud Terminators would make them go -1 to Wound from an enemy using a weapon with a Strength Higher than their Toughness... meaning they can tarpit some hard hitting units!

That makes 19 Death Guard Datasheets Reviewed putting them on 59.37% Completed. The total Completed is 31.87% Complete! Can I review them all?!

Thank you for reading!

Warhammer Review Library

You can find all my previous links on this post: Warhammer 40k Links Container Post! 13/02/2025

I shall leave Army and Detachment rules here as well as World Eaters, Death Guard and Thousand Sons!

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Death GuardArmy Rule Review #6
Space MarinesArmy Rule #3
Thousand SonsArmy Rule #7
World EatersArmy Rule #5


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardDeath Guard Chaos Lord in Terminator Armor#256
Death GuardDeath Guard Chaos Spawn#259
Death GuardDeath Guard Daemon Prince#265
Death GuardDeath Guard Daemon Prince with Wings#268
Death GuardDeath Guard Defiler#271
Death GuardDeath Guard Helbrute#274
Death GuardDeath Guard Icon Bearer#277
Death GuardDeath Guard Land Raider#280
Death GuardDeath Guard Predator Annihilator#283
Death GuardDeath Guard Predator Destructor#286
Death GuardDeath Guard Rhino#289
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsInfernal Master#260
Thousand SonsMagnus the Red#49
Thousand SonsMutalith Vortex Beast#263
Thousand SonsRubric Marines#266
Thousand SonsScarab Occult Terminators#269
Thousand SonsThousand Sons Chaos Spawn#272
Thousand SonsThousand Sons Cultists#275
Thousand SonsThousand Sons Daemon Prince#278
Thousand SonsThousand Sons Daemon Prince with Wings#281
Thousand SonsThousand Sons Defiler#284
Thousand SonsThousand Sons Forgefiend#287
Thousand SonsThousand Sons Helbrute#290
World EatersAngron#255
World EatersEightbound#258
World EatersExalted Eightbound#261
World EatersJakhals#264
World EatersKharn the Betrayer#267
World EatersKhorne Berzerkers#270
World EatersKhorne Lord of Skulls#273
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85
World EatersWorld Eaters Daemon Prince with Wings#276
World EatersWorld Eaters Defiler#279
World EatersWorld Eaters Forgefiend#282
World EatersWorld Eaters Helbrute#285
World EatersWorld Eaters Heldrake#288
World EatersWorld Eaters Lord on Juggernaut#291

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

Tag List:
@aussieninja, @new.things, @alonicus, @dungeondog, @xenowolfza, @riesakashiya, @tomster-17, @exptrader, @borsengelaber, @jacobtothe, @fredfettmeister, @mirroredspork, @kheldar1982, @surrealis, @oblivioncubed, @owen-turner

*PS, Should you wish to be removed or added to the taglist, please let me know!

Cheers!
@zakludick

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